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 -Dmain=SDL_main# Project: trix
# Makefile created by Dev-C++ 4.9.9.2

CPP  = g++.exe
CC   = i686-w64-mingw32-gcc
WINDRES = i686-w64-mingw32-windres
RES  = 
OBJ  = main.o menu.o game.o $(RES)
LINKOBJ  = main.o menu.o game.o $(RES)
LIBS =  -L"/usr/i686-w64-mingw32/sys-root/mingw/lib" -mwindows -lmingw32 -lSDL2main -lSDL2 -lSDL2_ttf -lSDL2_image  -static-libgcc
#LIBS =  -L"C:\Program Files (x86)\mingw-w64\i686-8.1.0-posix-dwarf-rt_v6-rev0\mingw32\i686-w64-mingw32\pietraszczyk\lib" -mwindows -lmingw32 -lSDL2main -lSDL2 -lSDL2_ttf -lSDL2_image -static-libgcc
INCS =  -I"/usr/i686-w64-mingw32/sys-root/mingw/include" -Dmain=SDL2_main
#INCS = -I"C:\Program Files (x86)\mingw-w64\i686-8.1.0-posix-dwarf-rt_v6-rev0\mingw32\i686-w64-mingw32\pietraszczyk\include" -Dmain=SDL_main
CXXINCS =  
BIN  = trix.exe
CXXFLAGS = $(CXXINCS)   -g
CFLAGS = $(INCS)   -g 
RM = rm -f

.PHONY: all all-before all-after clean clean-custom

all: all-before trix.exe all-after


clean: clean-custom
	${RM} $(OBJ) $(BIN)

$(BIN): $(OBJ)
	$(WINDRES) trix.rc -O coff -o icon.o
	$(CC) $(LINKOBJ) -o "trix.exe" $(LIBS)  icon.o

main.o: main.c
	$(CC) -c main.c -o main.o $(CFLAGS) -DWINDOWS

menu.o: menu.c
	$(CC) -c menu.c -o menu.o $(CFLAGS) -DWINDOWS

game.o: game.c
	$(CC) -c game.c -o game.o $(CFLAGS) -DWINDOWS