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Diffstat (limited to 'android/SameGame/gradle.properties')
-rw-r--r-- | android/SameGame/gradle.properties | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/android/SameGame/gradle.properties b/android/SameGame/gradle.properties new file mode 100644 index 0000000..20e2a01 --- /dev/null +++ b/android/SameGame/gradle.properties @@ -0,0 +1,23 @@ +# Project-wide Gradle settings. +# IDE (e.g. Android Studio) users: +# Gradle settings configured through the IDE *will override* +# any settings specified in this file. +# For more details on how to configure your build environment visit +# http://www.gradle.org/docs/current/userguide/build_environment.html +# Specifies the JVM arguments used for the daemon process. +# The setting is particularly useful for tweaking memory settings. +org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8 +# When configured, Gradle will run in incubating parallel mode. +# This option should only be used with decoupled projects. For more details, visit +# https://developer.android.com/r/tools/gradle-multi-project-decoupled-projects +# org.gradle.parallel=true +# AndroidX package structure to make it clearer which packages are bundled with the +# Android operating system, and which are packaged with your app's APK +# https://developer.android.com/topic/libraries/support-library/androidx-rn +android.useAndroidX=true +# Kotlin code style for this project: "official" or "obsolete": +kotlin.code.style=official +# Enables namespacing of each library's R class so that its R class includes only the +# resources declared in the library itself and none from the library's dependencies, +# thereby reducing the size of the R class for that library +android.nonTransitiveRClass=true
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